Using visuals is an integral part of our daily teaching practice; however, often, our visual aids are rather mundane. For example, one of the primary and most popular visual aid has been PowerPoint. Despite the benefits of using this tool, it can easily turn a classroom into a passive learning environment.
Having said this, there are other tools available through which knowledge and information can be transferred to students. One of the alternatives available is Kahoot. Now, many of us might have heard of or used this tool in our classrooms. Kahoot is a game-based teaching tool that teachers usually use to test student knowledge after their teaching is completed. However, Kahoot can be used for purposes other than testing. This post introduces Kahoot as a tool that can replace PowerPoint presentations Continue reading →
If you’re a Twitter user, join the next #CdnELTchat on Tuesday, November 27th. Below is a recap of the November 4th chat from the #CdnELTchat moderators.
What does it mean for learners to be autonomous and accountable? How do you teach students to take responsibility of their own learning? What roles does metacognition play in learner autonomy? These are some of the questions that a group of educators tackled on November 6th. Bonnie Jean Nicholas (@EALStories) and Jennifer Chow (@jennifermchow) moderated a #CdnELTchat to explore this topic.
In Six Tools To Enhance Video Learning, I posted about using online video in the classroom more efficiently and possibly creatively. Since then a new education technology development tool, H5P, has emerged. I have been working on a variety of projects with H5P and feel that it is important for educational developers to consider adopting it as a means for enhancing online video learning events.
HTML 5 Packager, better known as H5P, is a free tool that allows you to create custom learning objects with online video. H5P’s Interactive Video feature allows developers to overlay resources and interactive features over a video itself. This optimizes the learners’ video viewing area. Until now, interactivity with the video occurred under the video, on the play back bar, or as a fly out menu to the left or the right of the video. Overlain interactivity on a video makes the end-user’s experience intuitive. Items such as comments, true/false questions or links to further information can be strategically positioned over the video and timed to focus attention to specific parts of the video screen. Continue reading →
If you’re a Twitter user, read on to learn how you can join the next #CdnELTchat. Below is a recap of the October 23rd chat from the #CdnELTchat moderators.
Being able to use learning strategies and study skills can empower students to become independent learners. What learning strategies and study skills do English language learners need to support their language learning journey? Bonnie Jean Nicholas (@EALStories) and Jennifer Chow (@jennifermchow) moderated a #CdnELTchat to explore this topic. Continue reading →
If you’re a Twitter user, read on to learn all about how you can join the next #CdnELTchat which takes place tomorrow, November 6th. Below is a recap of last month’s chat from the #CdnELTchat moderators.
In our personal lives, we use YouTube playlists, Facebook feeds, pins on Pinterest, Instagram feeds, saved tweets on Twitter etc. to save and share videos, news, images and information. With the increase of accessible information and resources online, what can educators and students do to curate content effectively? Bonnie Jean Nicholas (@EALStories) and Jennifer Chow (@jennifermchow) moderated a #CdnELTchat on “Content Curation” to explore this topic.
For the last 20 years, TESL Ontario has held technology workshops at the annual conference to introduce and provide conference attendees with the opportunity to learn from the many individuals who utilize technology in the classroom. Over the years, the interest has grown along with the opportunities to use technology from computers to tablets to smart phones. Most of our students have one or several of these devices. The use of these devices Continue reading →
Twitter is a microblogging tool that has recently been made most famous by the American President Donald Trump. Ok, it was popular before he started running for office, but my point is that everyone is familiar with Twitter. It has approximately one hundred million active users daily. A twitter chat is simply a collection of users that contribute to an online conversation using a common hashtag (#). Twitter chats sometimes feature a guest that allows a community access to his/her expertise.
One of my courses specifies that students create a presentation on an educational resource and present it to their peers. The following is a model I’d like to share with you as a potential means of using a common theme with a final presentation as a way of promoting inquiry, research, collaboration, communication, planning, and writing within one term of instruction. The project comprises eight separate activities. Each activity involves the students practicing language and social skills in a variety of ways. These steps are detailed below in the section, Project Process.Continue reading →
Recently, I tried a campus familiarization activity with my students. In the past terms, students sat at their desks and looked at a map to identify services and their associated locations on a worksheet. Throughout the term students asked me, or each other, where different campus resources were located. It was obvious that they did not take in the campus resources information.
My challenge was to improve this learning activity. Reaching into my technology bag of tricks, I was looking for a technology that would improve this learning task. Continue reading →