Category Archives: Designing

Teaching with Wet Paint

Hands with wet paint on them
Image source: unsplash.com Amauri Mejia

As the transformation to full online teaching continues, many instructors are unwittingly becoming instructional design-developers.  Some are adding study sets to Quizlet, others are hastily making Kahoots, while still others are using more ambitious tools such as H5P, Hot Potatoes and ScreenCastify to create more complicated learning experiences that enhance their online lessons. To generate timely, interactive, engaging and diverse learning opportunities for our students, many of us are creating digital learning objects on the fly.   

Continue reading

POST COMMENT 2

Summary of the #EdTech discussion with John Allan

September 4, 2020 marked another successful and fruitful discussion on Twitter, through the #teslONchat hashtag. We discussed #EdTech with John Allan – @mrpottz

This chat explored the topic of education technology in terms of instructors and administrators rethinking their previous choices of edtech for online teaching. Continue reading

POST COMMENT 0

Adapting lesson plans for online teaching

A PowerPoint slide titled, "PowerPoint Design," illustrating design ideas from PowerPoint
Image source: Jessica Freitag via PowerPoint Design

Awkward silence and staring at the screen while not knowing what happens next are what students may experience during an online session. On the other side, however, the instructor is trying hard to pull up a file for the next activity. You may think naming the activities of the day will do the job, but perhaps a bit of visual aid helps keeping the plan in mind both for the students and teachers. This is where an electronic version of a lesson plan might play a role.

Continue reading
POST COMMENT 0

Even more creativity in the classroom

Inspiration

Makerspace technologies on a table

At the recent TESL Toronto’s T4T mini conference at York University, I was inspired to take 4C integration into my instruction to a new level.  Specifically, I was spurred on by James Papple and Tabitha Lewis’s session called Connections to Learning through Makerspaces. They provided a myriad of potential activities that extend and enhance learning beyond what is expected in a language learning class.  Tabitha and Jim highlighted resources that are available through the Brock University’s Makerspace room.

Makerspaces Technologies

In Brock’s Makerspace, learning opportunities include tools to create high quality audio, shoot and edit digital video, create and edit images, print 3D models, create moving LEGO structures, scan objects into digital 3D models, cut materials with lasers, interact with virtual reality, record video against a green screen, control a Sphere ball with a smartphone app, build robots, paint 3D objects, and more. 

Continue reading
POST COMMENT 7

A Meaningful Handicraft Project: Collaboration, Learning and So Much More!

The Task at Hand

A handicraft of the alphabet described by the author in the post.
Image source: Suzanne Nicks

Quilting and knitting circles have existed for a long time for the purposes of pleasure and producing a useful final product, but how did a handicraft project for a group of Master of Education students turn into a feel-good, emotional learning journey? It was an assignment for a research methodology course, but it was so much more than that. It was also collaboration, self-discovery and an emotional roller coaster all rolled into some highly memorable academic presentations. At least that was my observation, if not quite my personal experience.

Continue reading
POST COMMENT 0

Student Infographics

The top section of a student generated infographic titles, College Courses.
Created by John Allan

What is an infographic?

Infographics are a contemporary means of transmitting information on media platforms. They appear as printed or digital infographic displays at hospitals, airports, shopping malls and more, and deliver complex information in a visually concise format. The first infographics I remember were positioned in the corners of the USA Today newspaper.  They drew my eyes towards them and informed me about trends, recent events or celebrities in many sections of the newspaper.

Continue reading
POST COMMENT 1

Choosing an App for your Lessons with the Padagogy Wheel

The IOS Padagogy Wheel
From, https://designingoutcomes.com/assets/PadWheelV5/PW_ENG_V5.0_Apple_iOS_PRINT.pdf

“There’s an app for that” ™ is a statement that is so common that Apple trademarked it. As consumers and instructors we all know that there are so many different mobile device applications or apps available to us through online stores. If you want to measure pollution in your location, download the Plume app.  Do you want to talk to a friend?  Use FaceTime. Order takeout? Just launch the Skip the Dishes app.  Some of us have been trying out different language learning apps for the purpose of language teaching. Many of us use apps designed for purposes other than language learning with our students to foster learning. If you think about it, you may have used Whatsapp to communicate with your students or Tinkercad to create real objects or Haikudeck to make a class presentation. There are so many apps available it is difficult to determine if you are making an informed choice when choosing an app for your lessons.

Continue reading
POST COMMENT 1

Yes, you can! Making Virtual Tours

A mad scientist making a virtual tour
Created with ChatGPT.

Last year in the post, Change the Routine Without Disrupting the Class – Take A Virtual Field Trip, I shared suggestions about taking students on virtual field trips. Since then I have been exploring different virtual spaces with students and my peers.  It has been fun and rewarding.  A few topics that we explored included: Continue reading

POST COMMENT 8

Teach Writing with a Web Design Project

a hand holding a mobile device with a web site on it
Created with ChatGPT.

One of my courses specifies that students create a presentation on an educational resource and present it to their peers.  The following is a model I’d like to share with you as a potential means of using a common theme with a final presentation as a way of promoting inquiry, research, collaboration, communication, planning, and writing within one term of instruction. The project comprises eight separate activities.  Each activity involves the students practicing language and social skills in a variety of ways.  These steps are detailed below in the section, Project Process. Continue reading

POST COMMENT 2