Tag Archives: digital literacy

Kahoot, not just for games anymore

image source: bigstockphoto.com

Using visuals is an integral part of our daily teaching practice; however, often, our visual aids are rather mundane. For example, one of the primary and most popular visual aid has been PowerPoint. Despite the benefits of using this tool, it can easily turn a classroom into a passive learning environment.

Having said this, there are other tools available through which knowledge and information can be transferred to students. One of the alternatives available is Kahoot. Now, many of us might have heard of or used this tool in our classrooms. Kahoot is a game-based teaching tool that teachers usually use to test student knowledge after their teaching is completed. However, Kahoot can be used for purposes other than testing. This post introduces Kahoot as a tool that can replace PowerPoint presentations Continue reading

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Enhance Online Video with H5P’s Interactive Video tool

the H5P logo with the logo of the interactive video tool
Source, H5P remixed.

In Six Tools To Enhance Video Learning,   I posted about using online video in the classroom more efficiently and possibly creatively.  Since then a new education technology development tool, H5P, has emerged.  I have been working on a variety of projects with H5P and feel that it is important for educational developers to consider adopting it as a means for enhancing online video learning events.

HTML 5 Packager, better known as H5P, is a free tool that allows you to create custom learning objects with online video.  H5P’s Interactive Video feature allows developers to overlay resources and interactive features over a video itself.  This optimizes the learners’ video viewing area.  Until now, interactivity with the video occurred under the video, on the play back bar, or as a fly out menu to the left or the right of the video.  Overlain interactivity on a video makes the end-user’s experience intuitive. Items such as comments, true/false questions or links to further information can be strategically positioned over the video and timed to focus attention to specific parts of the video screen. Continue reading

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Join the conversation November 6th on #CdnELTchat

image source: #CdnELTchatt

If you’re a Twitter user, read on to learn all about how you can join the next #CdnELTchat which takes place tomorrow, November 6th.  Below is a recap of last month’s chat from the #CdnELTchat moderators.

In our personal lives, we use YouTube playlists, Facebook feeds, pins on Pinterest, Instagram feeds, saved tweets on Twitter etc. to save and share videos, news, images and information. With the increase of accessible information and resources online, what can educators and students do to curate content effectively?  Bonnie Jean Nicholas (@EALStories) and Jennifer Chow (@jennifermchow) moderated a #CdnELTchat on “Content Curation” to explore this topic.

Continue reading

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Yes, you can! Making Virtual Tours

A mad scientist making a virtual tour
Created with ChatGPT.

Last year in the post, Change the Routine Without Disrupting the Class – Take A Virtual Field Trip, I shared suggestions about taking students on virtual field trips. Since then I have been exploring different virtual spaces with students and my peers.  It has been fun and rewarding.  A few topics that we explored included: Continue reading

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Teach Writing with a Web Design Project

a hand holding a mobile device with a web site on it
Created with ChatGPT.

One of my courses specifies that students create a presentation on an educational resource and present it to their peers.  The following is a model I’d like to share with you as a potential means of using a common theme with a final presentation as a way of promoting inquiry, research, collaboration, communication, planning, and writing within one term of instruction. The project comprises eight separate activities.  Each activity involves the students practicing language and social skills in a variety of ways.  These steps are detailed below in the section, Project Process. Continue reading

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QR Code Treasure Hunt anyone?

a QR code
Create with QR code generator

Recently, I tried a campus familiarization activity with my students.  In the past terms, students sat at their desks and looked at a map to identify services and their associated locations on a worksheet.  Throughout the term students asked me, or each other, where different campus resources were located. It was obvious that they did not take in the campus resources information.

My challenge was to improve this learning activity.  Reaching into my technology bag of tricks, I was looking for a technology that would improve this learning task.  Continue reading

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Change the routine without disrupting the class – take a virtual field trip!

students in a classroom wearing virtual visors
Created with ChatGPT.

In the interest of planning a class field trip, I was reading the blog post, 25+ Field Trips for English Language Learners. She provides a variety of opportunities for live field trips. I am considering a few of these ideas.  However, I teach in a situation that has several obstacles to taking students on field trips.  Climate, cultural norms, transportation, scheduling, catering and budget can be issues in the Middle East.  I am sure that if you are reading this in Canada, you can identify with a few of these issues. Even if you do resolve the budget, scheduling, transportation, permissions and climate issues, then you are normally limited to locations 100km from your centre. Continue reading

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Synchronous Word Clouds . . . At Last!

image source: bigstockphoto.com

Not too long ago I created an activity with my students where I asked them to write three types of literary genres they enjoy the most. The task involved writing three words on index cards. I then asked them to meet in groups to share their words. Group by group, they would come to the podium and add their words on Wordle.net  – adding each word repeatedly at times and only once other times. At the end, I would let WordleTM do its thing.  The result was a collective word cloud that would visualize the commonalities among everyone in my class. Continue reading

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Focusing on Bring Your Own Device – or B.Y.O.D. – Resources

a poster of bring your own device
Created with ChatGPT

At my current institution, I’ve been working with teachers, administrators and students trying to integrate technology into classroom learning.  This blended learning approach expectation has led to some frustration. There have been so many promising tools,
ideas, and toys that have not met our requirements. On the positive side, we have been lucky enough to experiment with ample resources to try out a variety of edtech tools and techniques. Continue reading

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TESL and QR codes

A QR Code leading to the TESL Ontario Blog site
A QR Code created by John Allan

While working on ESP books for a technical program, I found that QR codes were a great solution to add quick links to additional resources.  These resources included interactive activities, worksheets, images, videos, animations, graphs and further readings. I am not the first person to think of using QR codes for educational purposes. Links to fantastic resources providing a myriad of uses of QR codes for educators can be found in the additional resources section below. I am offering a few simple practices that you might consider to improve access to resources in your classroom, on your class website, or in your instructional documents.

What is a QR code?

QRs, or Quick Response Codes, were developed for Continue reading

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